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Bedevilled Island

This seemingly peaceful jungle island, situated in a remote
tropical region only a few hundred miles from the Elizabeth
Tapir Center, is home to one of Thembria's most dreaded maximum-security
prison camps. "Bedevilled Island", as it is known,
stands as one of the few Thembrian colonies to exist outside
the borders of official Thembrian airspace. Thembria's worst
prisoners are sent to Bedevilled Island, where they spend
their lengthy prison sentences doing hard labor in a sweltering
tropical climate.
The island's main prison complex resides in a small clearing
surrounded by a dense jungle. Tall wooden fences, with guard
posts mounted along the camp's perimeter, encompass a random
collection of thatched huts, barracks, and ramshackle buildings
patrolled by armed Thembrian soldiers. The camp commander,
Colonel Slammer, governs the prisoners with unyielding authority,
showing no mercy to those who disobey his stringent rules.
Work details and hard labor exercises are held daily, as well
as forced marches along paths through the jungle.
The prisoners at Bedevilled Island face a rather bleak existence,
working long hours and living on meager food. Insubordination
usually results in extensions of one's prison term, or a few
hours in the "hot box" as punishment. Several prisoners
have tried to escape and failed; to date, only one successful
escape has ever been made from Bedevilled Island.
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Colonel Slammer, overseer
of Bedevilled Island Prison.
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Points of Interest:
Hot Box: Insubordinate
prisoners usually spend time cooling their heels inside one
of Colonel Slammer's sadistic inventions, tiny shacks located
along the western wall of the camp. As the sun's rays heat
the building's metal roof, temperatures inside the box can
reach up to 200 degrees (most likely an exaggerated estimate).
Main Office:
Colonel Slammer's command post, where he keeps extensive
files on all the prisoners in his camp.
Mess Hall:
Prisoners and soldiers alike gather in the main dining area
of the camp to receive their meals. While gruel is commonly
served, inmates are occasionally forced to live on bowls of
gruel steam sometimes served cold! Because of
camp regulations, however, prisoners rarely request second
helpings.
Rock Pile:
A pile of gigantic boulders awaits particularly disobedient
prisoners. Several of these immense rocks have sat intact
for years, too large for even entire gangs of prisoners to
break down.
Shooting
Range: The final stop for those who repeatedly
break Colonel Slammer's rules or, while in prison, commit
a violation of Thembrian law grievous enough to warrant the
use of a firing squad.
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